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As a game designer with a background in architecture, I work to create engaging level designs that pique game players' curiosity. I also have been enjoying creative coding as way to develop my ideas for games.
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After earning my Bachelor's of Architecture degree from Cal Poly SLO, I started at Mills College and got my teaching credential so that I could teach Engineering and Architecture classes at Oakland Technical High School which I have been doing for the past four years. In my spare time, I took online courses in game design which is what inspired me to pursue a Master's degree in the topic. Being able to use my experience as an architectural designer to inspire enthusiasm through games has been a true joy.
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Game Design
Dear Future
A UCSC second year thesis project I have been volunteering with as a 3D modeler
Hydrochrome
A strategic painting game and a solo project using Unity and C#
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Something Sweet
A paper prototype of a game design document for a game about a badger stealing honey from the queen bee.
ColorFall
A class project that is an extension of Hydrochrome as a falling object game
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jOwOney
A group project for my Game Design Systems class in which a cat is searching for its owner
Architecture
Lakeview HS
A redesign of the closed Lakeview Elementary school in Oakland as my architectural thesis project
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BellaRiva
A design for a museum located along the River Arno in Florence done during my year of study abroad
Musical Instruments
Dulcigon
An instrument I invented and built as a part of my research for my architectural thesis project
Compose the Dots
An instrument I coded as a class project that allows the user to construct their song