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As a game designer with a background in architecture, I work to create engaging level designs that pique game players' curiosity. I also have been enjoying creative coding as way to develop my ideas for games.

After earning my Bachelor's of Architecture degree from Cal Poly SLO, I started at Mills College and got my teaching credential so that I could teach Engineering and Architecture classes at Oakland Technical High School which I have been doing for the past four years.  In my spare time, I took online courses in game design which is what inspired me to pursue a Master's degree in the topic.  Being able to use my experience as an architectural designer to inspire enthusiasm through games has been a true joy.

Game Design

Dear Future

A UCSC second year thesis project I have been volunteering with as a 3D modeler

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Hydrochrome

A strategic painting game and a solo project using Unity and C#

Something Sweet

A paper prototype of a game design document for a game about a badger stealing honey from the queen bee.

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ColorFall

A class project that is an extension of Hydrochrome as a falling object game

jOwOney

A group project for my Game Design Systems class in which a cat is searching for its owner

Architecture

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Lakeview HS

A redesign of the closed Lakeview Elementary school in Oakland as my architectural thesis project

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BellaRiva

A design for a museum located along the River Arno in Florence done during my year of study abroad

Musical Instruments

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Dulcigon

An instrument I invented and built as a part of my research for my architectural thesis project

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Compose the Dots

An instrument I coded as a class project that allows the user to construct their song

© 2020 by Ana Love